Lorenzo Scagnolari
Lorenzo is a musician, composer and sound designer who developed his style into the Entertainment and Multimedia Industry, composing music for commercials, trailers and video-games worldwide.
Francesco Libralon
Francesco is a composer, producer, arranger and sound designer working in the multimedia industry for commercials, games and trailers.
Marco Furlanetto
If a tree falls in space, but there's someone around to hear it scream, does it make a sound?
Edoardo Pellizzari
Letting our music sound much better!
Giorgio Blosi
Implementation, Synthesis and BBQ enthusiast
Our process is quite similar to the making of a tailor-made dress: we start chatting with you about your needs and your target, then we continue making suggestions and together we decide which kind of audio could suit your project perfectly. Then begins the four stages of the production process, during which we send you the first sketch stage, listen to your feedback, re-send the modified audio and so on until completion.
Thanks to this tight and precise production process we achieve a great balance between efficiency and efficacy: we’ll schedule each delivery of the four stages according to your needs and timetable.
Sketch Stage
This is the very first stage of the whole production process: as a sketch, we can understand together if the path we chose is the right one.
Rough Stage
In this second stage, we’ve fixed what we didn’t like in the previous version. From now on the whole audio production builds up and becomes more recognizable.
Polish Stage
In this third stage, the whole production is settled up and is ready for its last adjustments and finalization.
Delivery
This is the very final stage. All the production ended, and the audio is ready to be part of your project.